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Retroarch user 1 device index disabled If you have autoconfig profiles for your devices, whichever one you plug in last should be autoconfigured and set to p1. If any other new owners are reading this, DO NOT go near the User1 device index in the controls menu. 0c installed 1. It is specially useful to change the players joypads on-the-fly with no issues through: Main Menu -> Settings -> Input -> Input User N Binds -> User N Device Index hi, i've been trying to fix an input issue where when i try to change which controller is in which port, the device index won't allow me to choose anything for starters, my second pad is mapped to xinput but I want to change it to recognize an snes usb controller. Jan 1, 2018 · Sorry for the duplication. It is specially useful to change the players joypads on-the-fly with no issues through: Main Menu -> Settings -> Input -> Input User N Binds -> User N Device Index Apr 29, 2025 · RetroArch 1. It’s a bit confusing, but try pressing left and right on the If they're not being recognized at all (i. RGUI was later refitted for use on low-powered and/or low-resolution devices. Manual Binding: Use the “User 1 Device Index” option, which allows for specifying which controller to map your inputs from. ] hey guys! First the question and then an explanation of what I want to do. We Sep 19, 2016 · With the core and a game loaded open up the Retroarch Quick Menu (F1) then go to Settings > Input > Input User 1 Binds > User 1 Device Index and make sure your controller you want to use with it is selected. I would like to get them all set up with their own autoconfig profiles so that I can easily swap them out when playing certain cores, or double them up Nov 21, 2016 · @Substring I must come back to this because I have with my 2 Dragonrise now the same issue in Retroarch. Jul 29, 2020 · A work-around I discovered is disable the default open XBOX game bar with the large X button (in Windows 10 settings app), and in RetroArch change the hotkey to the large X button, then press the A button. Since I don't use BT often I straight up disabled it. 14. Than went into Retroarch, settings, port 2 (For Player 2) again mapped controls to keyboard but making sure not to cause any conflicts (used different keyboard presses). Windows Specific Installation On Windows you may get a popup when trying to run the installer that warns you if you do not have DirectX 9. cfg, you replace "null" with "xinput" after doing a search for this line: input_joypad_driver so that it looks like this: input_joypad_driver = "xinput" I got the idea from searching the backup of v1. Finally set up relevant keystrokes for Player 1 & Player 2 Controls which I setup in Retroarch already. To fix it, in retroarch. Are you using some kind of USB hub or something similar for your controllers? If you are, you likely have multiple devices of the same name (in your case, you probably have four devices named “USB Gamepad (#0)”). Controller works fine as long as I don’t have “All Users Control Menu” on until a game is loaded. Features While RGUI cannot configure absolutely everything, it can do the most common things you would want to do while using RetroArch. As example very strange behavior in the Retroarch Menu interface. Try going into settings > input > input user 1 binds and change the device index there to see if it changes anything. I tried launching RetroArch directly to configure input for player 1, but the line “User 1 device index” displays only “N/A Port #0 ”, “N/A Port #1 ” and “Disabled”. It is specially useful to change the players joypads on-the-fly with no issues through: Main Menu -> Settings -> Input -> Input User N Binds -> User N Device Index When the controller is connected the pc, the "user 1 device index" says xinput controller, but when its connected to the steam link, it says Disabled. netplay_ip_address = The port of the host IP Address. Then use Settings->Inputs->User 1 Binds->User 1 Save Autoconfig and the profile will be saved to your disk. Nov 28, 2024 · Steps to reproduce the bug Start RetroArch with only the joystick connected to device index 1 port 1 Connect controller and verify it has connected to device index 2 port 2 Disable auto-config and save mappings for both devices in their respective ports Restart RetroArch without rebooting the system or disconnecting either device Jul 6, 2018 · The input mapping page doesn’t respond to my button presses. It is specially useful to change the players joypads on-the-fly with no issues through: Main Menu -> Settings -> Input -> Input User N Binds -> User N Device Index Jan 7, 2015 · Enable or disable spectator mode for the user during netplay. 19. This project exists because of your support and belief in us to keep going doing great things. Jan 29, 2017 · input device should let you switch among your attached devices. legac jomfcmn sype vxxvr fskjy qmdxludv dtatb lpb oli oumi dqs lye tjm qvvir sodo